OpenMount
Owners decide who builds and what lands.

No games have been featured yet. Browse everything that's published, or make the first one.
Tags appear here once games are published.
Engines
OpenMount's own engine is made for AI-built games. Other engines are on the way.
OpenMount's own live runtime: worlds, behaviours and contracts in plain files that AI builders edit, validate and hot-reload.
Build an Unreal Engine 5 C++ project with the AI builder, the editor bridge and Weave. Preview: needs Unreal Engine installed on your machine.
Build a Godot 4 project with the AI builder, the editor bridge and Weave. Preview: needs Godot installed on your machine.
Build a Unity 6 project with the AI builder, the editor bridge and Weave. Preview: needs Unity installed on your machine.
For creators
Start from a template, then ask an AI to build features, levels and fixes. You decide who else may build on your game and whether their work needs your review. Spend tokens on platform compute or bring your own AI.